Lotsa practices in a row with no game til Saturday so I want to really get the players better at puck handling and playing with good offensive habits. We are going to work in stations with the goalies at one end, Jim doing stickhandling and Alex and I a game with the stick upside down for D side practice. We then play 'games that teach the game.' the rest of practice. I have three more sessions this week before our Saturday game vs. a very skilled team.
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Blue Practice Plan Date: 29-09-14 Time: 20:15-21:30 Venue: Stu Peppard
Notes:
Theme of the Practice is ‘Good Playing Habits” Face the puck, stick on the ice,
3 hard strides with the puck, Face the play With the puck. Escape moves, puck control
360 degrees, puck support Keeping defensive side with stick upside Down.
Sport Psychologist meet with the team Before practice to discuss team building
Ideas.
10’ Jim lead.
A200 Russian Puck Handling – Fake Shots and Finish with a Shot
Key Points:
The idea of stick handling is to protect the puck from the opponent or to make him/her reach or straighten their knees and then go around them. Vladimir Jursinov is probably the most successful skills coach in the world. This Soviet and Russian Olympic coach has helped more than 65 players into the NHL from his teams. He leads a group of 15-20 years olds in a fake shot sequence.
Description:
Players are in four lines and do multiple fake shots and moves, then finish with a shot.
. Practice Faking a slapshot with a hard back swing.
. Fake a slapshot and go around opponent on the backhand side.
. Fake a slapshot and go around opponent on the forehand side.
. Fake a slapshot and then do a backhand tight turn around opponent.
. Fake a slapshot and reach out like you are going around the opponent on your forehand and then pull the puck quickly to your backhand and go around opponent.
http://www.hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=0&s=20130321101649551
8’ Focus is to always face the puck – Middle Drive
B202 - 3 on 0 Neutral Zone Passes - Pro Key Point: Make one touch pass to each player. Face the puck and give a target.
Description:
1. Players line up behind the blue line in 3 lines.
2. On whistle leave and exchange one touch passes in the neutral zone to each player.
3. Attack 3-0 at the original end.
4. Opposite group repeat.
http://hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=0&s=20090818155459550
20’ 10’ x 2
Two stations. Jim Puckhandling – Tom and Alex DT400 Game
One end Goalie work Jim – in middle Puck handle.
JF with one goalie at a time.
10’ x 2
DT400 1-1, 2-2, Support-Attack-Defend
Key Points:
Defending player stay on the defensive side. Supporitng player give a target for the pass and get into an open lane.
Description:
Defend with Stick upside Down turn stick upright after the first shot.
1.F1 attack D1 at each end.
2. Players line up on the boards with the first player in line D1 supporting the defense.
3. The coach can determine whether the supporting defender is passive or active.
4. On a turnover or a goal the breakout pass is made to the supporting defender from D1 to F2..
5. Carry the puck to the red line or if the team has a full ice practice, carry the puck to the far blue line.
6. F2 Attack vs. the original attacker F1. Practice various situations.
http://www.hockeycoachingabcs.com/mediagallery/media.php?s=20090726104059741
12 ‘ 45” shifts
D1 One Pass in Each Zone
Key Points:
Close support, skate to open ice with the puck, give a target.
Description:
1. Play full ice either in shifts or all on the ice at once.
2. There must be at least one pass made in each zone. If not the other team gets the puck.
3. Controlled scrimmage so everyone stop on the whistle for coach input.
4. With shifts in a D100 game pass back to the goalie on the whistle.
http://hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=0&s=2011032414361323
8’ Take 1’ to put pinnies on two teams.
1 vs 4 and 2 vs 3
D4 Two Pass Game with only Forehand Passes
Key Points:
This game causes a few things to happen. Transition from puck carrier to pass support, checking the puck carrier to covering away from the puck happen very quickly. The puck carrier must use pivoting, escape moves and puck protection skills to pass on the forehand and everyone must face the puck and give a target.
Description:
1. Players must stay inside the blueline and if they puck goes out the other team gets it.
2. Before scoring the offensive team must make at least two passes.
3. When the defenders regain the puck they must make at least two passes before a shot.
4. Make rules with skills for skating, shooting, passing or good habits.
In this game the rule is that you can only pass on the forehand. If a player does a back hand pass the other team gets the puck.
http://www.hockeycoachingabcs.com/mediagallery/media.php?s=20111005184904487
8’
2 vs 4 and 1-3
D4 Two Pass Regroup with Jokers Below the Goal Line and Escape Moves Required before passing.
Key Points:
This transition game requires on ice awareness and constant switching between game playing roles as well as loose puck situations. Escape moves create time and space for the player. The puck carrier must slide backward, sideways, tight turn etc.
Description:
Rules: You must regroup with a Joker to go on offense. Before passing or shooting you must make an escape move. Jokers battle jokers but must stay behind the line. Two passes must be made before scoring.
Game One:
Transition to offense requires the player must regroup with the player below the goal line.
http://www.hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=0&s=20111005152420831
8’
3 vs 4 and 1 vs 2
Two second game with goals only on one timers.
This is a game that the Finnish U17 played last Christmas morning on the outdoor ice near my house. It requires close support, facing the play and quick thinking.
Blue Practice Plan 30-09-14 Time: 19:00-20:00 Venue: Stu Peppard
Notes:
Regroups, fill lanes, middle drive, Penalty Kill 3-5 vs. spread.
8’
B6 – 3 Shots, 3 Zig zags, 3 Shots
Key Points:
3 Leave from diagonal corners about 2" apart, skate around circle then shoot, get a pass fromthe other corner, skate 3 zig zags betweeen the blue line and the top of the cricles the fill the 3 lanes and shoot.
Description:
1. Start with a pass 2 to 1 then 3 to 2 etc..
2. Follow the shot for a rebound before getting the pass.
3. Do skills while zig zagging 3 times such as;
a, carry the puck with the hands and feet moving all the time.
b. transition skate facing the far end forward to backward to forward.
c. skate backward.
http://hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=0&s=20091019154513105
10’ First Alex play D then 1 D then 2 D and hinge. Alex don’t pass unless a F on boards, in middle and far lane facing the puck.
B6 3-0 Weave With D Regroup
Key Points:
-Skate with the puck to the big ice between the dots and then pass.
- Pass and follow your pass.
-Stay wide until you get the pass.
Description:
1. Half the forwards at each end in three lines behind the goal line with the D waiting at the
bluelines. Whites at one end and Blues at the other.
2. Middle player start by skating toward the strong side and pass to the wing and follow the pass
skating behind the new puck carrier.
3. Wing skate to the big ice between the dots and pass to the far wing then follow the pass.
4. Wide wing skate to the big ice and pass to the original centre who is now in the opposite wide
lane.
5. The D is skating backwards thru the middle zone and the puck is passed back to him for a
regroup the other direction.
6. On regroup one player supports on the strong side boards, one mirrors the puck in the middle
lane and one is in the wide lane.
7. D makes the pass and follow the attack into the zone.
8. The group at the other end leaves after the D passes up ice.
12’- Rule is you must regroup before crossing the offensive blue line.
D100 3 on 3 Scrimmage with Extra Players on Bench
Key Points:
Play a full ice game with the extra players on the bench. Change on the whistle or on their own.
Pass back to the goalie when changing on the whistle.
Description:
1. Play from 1-1 to 6-5.
2. Change of the whistle or players change on the go.
3. Keep score.
4. If no face-offs then scoring team touch the red line before checking.
15’ Go over in the dressing room before with the magnetic three dimensional board.
T4 D400 - PK 3-5 vs. a Spread PP
Key Points:
The key is to eliminate one timer shots from the point, from the player in the middle and the back door play.
Description:
1. When the puck is passed down the D in front moves to that side. 2. Weak side high player drop low to take away back door one timer.
3. Strong side high player drop down and front the middle attacker. 4. Strong side high player get in shooting lane when puck is at the point.
5. Weak side high player cover middle and take away cross ice pass with stick.
6. Low player eliminate tip ins in front but don't get tied up.
7. D to D pass everyone shift. (Right low player in last minute doesn't move out and back and many openings are created. Important to skate in straight lines from the net out to low, middle, high spots)
http://www.hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=0&s=20130919153350791
6’
D200 3-3 with 3-2-1 Pucks
Key Points:
-Players can only shoot when the goalie is ready.
-No empty net goals.
-Situation continually changes as goals are scored and players have to read odd and even man numbers.
Description:
1. Players line up outside the blue lines.
2. Coach shoots in 3 pucks.
3. Players race for pucks and battle to score and defend.
4. Leave puck in the net after a goal and play with 2 pucks then 1 puck.
5. Pass pucks remaining to teammates on whistle.
4. Hustle out of the zone on the whistle and play 20-30 seconds only.
6. Count the pucks in the net after to determine the winning team.
*Option is to pass to teammates on the blue line. Another option is to skate behind the nets to start.
http://www.hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=0&s=20111005185636266
6’
D200 Multiple Jokers Each Side Key Points:
Key Points:
Practice the 4 Game Playing Roles.
1 - Player with the puck.
2 - Player supporting the puck carrier.
3 - Player checking the puck carrier.
4 - Player covering away from the puck.
Description:
1. Play from 1-1 to 5-5.
2. Passes to the jokers on the side are allowed.
3. Jokers may pass or shoot.
4. Pass to a Joker on the whistle.
5. New players skate behind their net on a change.
6. Variations:
a. Send out uneven teams.
b. Give and go with a Joker who can join the game to either even the teams or add up to a designated number of players.
7. Keep score and use short shifts.
http://www.hockeycoachingabcs.com/mediagallery/media.php?s=20130111153615671
5’
E1 D200 Shootout Game
Key Points:
As soon as there is a rebound or goal the defender pick up the puck and attack the other way.
Description:
1. Coach dumps the puck in and players race for it.
2. Puck carrier try to score defender defend.
3. On rebound or goal defender attack other way.
4. Shooter must get outside of the blue line.
5. When teammate onside then first player in the line backchecks.
http://www.hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=0&s=20130109085731126
*have them defend the net farthest away, not like in the video.
'Enjoy the Game'