Reply To: Discussion – “The Talent Code”

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hockeygod
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Three updates from Daniel Coyle's blog…

How to Make Learning Addictive
April 10th, 2012

I’m about the ten-millionth person to make this point, but wouldn’t it be great if we could learn everything as fast and efficiently as we learn video games? If we could learn to play violin or write computer code as quickly as we learn Madden or Halo?

With that in mind, here’s a video-game term that might apply: replay value. It refers to how much a user wants to play a game over and over. You know the feeling — the irresistible itch to repeat a game just one more time, and just one more time after that (Angry Birds, anybody?).

Though the motivation feels internal, in fact replay value doesn’t come from the user; it comes from the design of the game itself. Games that provide lots of roles, lots of paths, lots of possible outcomes have high replay value — people love to play them, and get addicted. Games with few roles, few paths, few outcomes have low replay value; people play them once and then quit.

If you look at the practice routines of high performers, you’ll find they have high replay value. They are designed in such a way that you naturally want to do them again, and again, and again. For example:

Bubba Watson, who won Sunday’s Masters golf tournament with an “impossible” curving shot from the woods, learned to control the ball by hitting a small plastic ball in his yard when he was a small boy. The game young Bubba invented was to see if he could go around his house clockwise, then turn around and do it counterclockwise.
Earl Scruggs, the greatest banjo player who ever lived, practiced his sense of timing by playing with his brothers. The game went like this: the brothers would all start a song, then walk off in different directions, still playing. At the end of the song they’d come together to see if they’d stayed on time. Then do it again. And again.
Pretty much any skateboarding or snowboarding practice has a high replay value: think of how the sides of a half-pipe or ramp literally funnel the athlete into the next move. No wonder they learn so fast: the replay value in most gravity sports is off the charts.

The larger pattern here is that practices with high replay value tend to be practices the learners design themselves. One of the reason the learners can’t help but repeat them over and over is that they have a sense of ownership and investment — they’re not robots executing someone else’s drill; they’re players immersed in their own fun, addictive game.

Which leads to an interesting question: how else can we raise the replay value of our practice? Here are a few ideas.

1. Keep score — and I’m not talking about on the scoreboard. Pick exactly what you want to learn, and count it, or time it. Musicians could count the number of times they play a passage perfectly; soccer players could count number of perfect passes; math students could count the time it takes to do the multiplication table — just as they do in addictive math-learning apps like Math Racer and Kid Calc.
2. Provide multiple roles. Basically, switch places a lot. Everybody should periodically trade positions, to experience it from a new angle and come to a deeper (and more addictive) understanding. Batter becomes pitcher; salesperson becomes client; musician becomes listener.
3. Set near/far goals. The most effective goals have two levels, one near and one far. The near goal is today’s immediate goal; the far goal is an ideal performance far in the future which serves as a north star. Putting both goals out there (as video games do so well) add a dose of sugar to the practice process, and keeps people coming back for more.

How else can you make your practice more addictive?

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Q: What Stands Between You and Better Performance? (A: You)
April 4th, 2012

Call it “Flow” or “The Zone” — we’ve all had moments when it all comes together: when we can do no wrong, when our performance jumps to a higher level. The old cliche is that we go unconscious; our normal selves vanish and we’re replaced by someone better.

Now, science is showing us the useful truth beneath that cliche. Higher performance is not about addition; it’s about subtraction — specifically, subtracting the chatty, busybody part of your brain that focuses on your internal state. In fact, the lesson can be summed up as follows: get out of your way.

Exhibit A: Sally Adee, a writer for New Scientist, just wrote an extraordinary story that takes us inside the expert brain. The story involves a new technique called transcranial direct current stimulation, or TDCS, which sends low-voltage electricity to certain parts of the brain. The current turns off your prefrontal cortex — the part of the brain that creates critical thought — and lets you act without interference.

The skill Adee tried to improve was marksmanship, via a military-designed video game. Before TDCS, Adee was average. After, she was transformed into an expert (she couldn’t miss!). Tests by the military show that TDCS more than doubles subjects’ ability to detect a threat. Other studies using related types of neurofeedback show similarly promising results.

The takeaway, I think, is not that we will all soon be sporting electrode caps (though we might!), but rather that the expert brain is a quiet place. A place where concentration and relaxation coexist, and where attention is 100 percent focused on the external, not the internal. Where the self, for a rare and lovely moment, disappears.

The other takeaway is that we should make a habit of developing this kind of relaxed, concentrated focus. It might be yoga, or exercise, or meditation, or prayer, or just a daily walk — it doesn’t matter, so long as it takes you to the sort of quiet place where you can vanish, and develop a sense for knowing when you’re there.

As Dan Millman writes: “The essence of talent is not so much a presence of certain qualities, but rather an absence of the mental, physical, and emotional obstructions most adults experience.”

(A belated, but big thanks to Rob Nonstop for the heads-up!)

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How to be Brave
March 26th, 2012

Girl's first ski jump

http://www.youtube.com/watch?feature=player_embedded&v=ebtGRvP3ILg

I love this video because it shows something you rarely see: the anatomy of a courageous moment.

Improvement isn’t just about getting better — it’s also about getting braver. It’s about encountering thresholds, and taking big, scary steps across them; it’s about jumping into uncharted territory where you don’t know if you’re going to fly or flop. This girl, who’s in the fourth grade, is experiencing the same kind of moment that happens on a theater stage, or on an athletic field or in an office, and she gets past it with a great bit of strategy.

First, positivity. She assures herself that she’s going to do it, and she’s going to be fine.
Second, simplicity. She’s not caught up in remembering a bunch of stuff, but focuses on two things. (Go straight. Don’t snowplow.)
Third, a reference point. She reminds herself that this is like what she’s done before, just a little bigger.

It’s a good combination — a nifty three-step program for getting past a threshold — and shows us the old truth: courage isn’t about transcending fear; it’s about dealing with it and moving forward anyway.

Dean
M.Ed (Coaching)
Ch.P.C. (Chartered Professional Coach)
Game Intelligence Training

"Great education depends on great teaching."