Topic Review
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D100 - Game with One Goalie - Alternate Ends

Key Points:

Insist on good habits. It is possible to have modified rules like at least one pass in each zone or goals must be on give and goes. Play full ice with either all the players at once or in shifts of about 45". There is a goalie at one end only.

Description:

1. Lie one net flat on the ice and a goal only counts when only the netting is hit: any noise from a pipe and no goal. Small nets, shooter tutor or hit posts is also possible.

2. After a goal the scoring team get the puck quickly and go the other way.

3. The defending team must tag up at the red line before checking.

http://www.hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=2&s=20210421142751161

https://youtu.be/tMSpHKtbnso



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D200 - Players Joining After a Give and Go 1-1 to 5-5

Key Points:

Pass hard and get open for a return pass.

Description:

1. Players are lined up either in two lines or along the blueline.

2. Coach dumps the puck in to start the game of 1 on 1.

3. When player with the puck give and go passes to a team mate he can join the game.

4. Play for 45-60 seconds before starting a new game.

5. Coach shoot in a new puck if the original puck is dumped out or a goal is scored.


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B5 - Options Using One Quarter Ice

Key Points:

When you have large groups and many goalies it is easy to divide the ice and do skills and games in smaller areas. Skating around the circle adds crossovers as well as drop pass options.

Description:

Players line up just outside of the blue line and circle the group skating and doing skills. 1-0, 2-0, 3-0 individual and partner skills can be practiced as well as situations like a 1-1, 2-1, 2-2 are created by having the players go to defense after they have attacked.

The coach can move from doing drills and then use this D7 Formation for small area games. It is helpful but not necessary to use rink dividers like a 4x4 board, pads, hose.

http://www.hockeycoachingabcs.com/mediagallery/video.php?n=20100818155314680


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C3 - 2 on 2 or 3 on 3

Key Points:
Play 20-30 seconds with good habits.

Description:
1. D1 pass cross ice to the F1.

2. F1 attacks net and D2 defends.

3. D1 joins attack and F2 covers him.

3. Play full ice 20-30 seconds then the other team attacks the other way.


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T2 - Continuous Flow Breakout Drill

Key Points:
Practice the various options for the breakout.

Description:
1. Coach starts the drill by dumping the puck into one end and the 2 D work together to pass to the forwards.
2. Forwards dump the puck into the other end when they cross the blue line and the next group of 5 breakout.
3. Goalie talk to the D and the players communicate the various breakouts; go, wheel, reverse to the boards, counter, bank behind, D to D reverse.
4. Options include adding a regroup and sending in forecheckers after the dump in.



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D4 - Two Pass - College - U15 B/b]

Key Points:
My favorite game to warm up the players at the start of practice. The quicker they make the passes after regaining the puck the more scoring chances they produce. If you look on the video's my son and I are playing this game with Dany Heatley and Jamie Huart as they prepare to go to Europe for the World Championships.
The game is the template and then you can add skill or good habit rules to practice 'How to Play the Game.'

Description:
1. Players must stay inside the blueline and if they puck goes out the other team gets it.
2. Before scoring the offensive team must make at least two passes.
3. When the defenders regain the puck they must make at least two passes before a shot.
4. Make rules with skills for skating, shooting, passing or good habits.

http://www.hockeycoachingabcs.com/mediagallery/media.php?s=20111005184904487

D4 Two Pass – U15 Boy’s
https://youtu.be/3O8K3nNC3gc



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B6 - Exchange Pucks Passing

Key Points:

Passes must be hard and for advanced groups saucer passes should be used whenever passing all the way across the ice.

Description:

1. Players are in all 4 corners and diagonal corners leave when the shot is taken.

2. Players leave from the diagonal corners and pass the puck twice to each other and the third pass is to the player in the corner who passes back for a one timer shot from the slot.


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B4 - Flow with Breakout Timing 1-0, 2-0 - College W

Key Points:
Players taking the pass must face the puck and give a target. Player passing should get between the dots with feet moving then pass. On a 2-0 only allow one pass in the offensive zone before shooting.

Description;
1. Players are lined up down the centre of the rink in the C1 formation. Pucks in the corner.
2. The first player at each end, 1 and 2 leave, pick up a puck, skate down the ice, shoot and rebound.
3. Next player in line leave and time the support from either the boards or the middle lane and give a target for a breakout pass. Then go down and shoot.
4. Progress to 2 players giving support from the boards and middle lane.
5. Regroups can be added by having the passer follow the attack.
* 1-1 and 2-1 can be created by another player leaving the line and defending.

http://www.hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=0&s=2012043009313437


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B5 Driving the Net from the Corner

Key Points:

Protect the puck with your body and turn away from pressure toward the boards. This is a drill the Flames coaches used a lot to practice going to the net.

Description:

1. The player shoots a puck into the corner and protects it vs. pressure from the coach.

2. After about 5 seconds the player gets his shoulder in front to protect the puck and cuts to the net to score.

3. The progression is to add a defensive player.


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T4 - Forechecking Practice 1-2-2 Hard Trap - Pro W

Key Points:
F1 on the puck from inside out, F2 and F3 take away walls first. F2 and F3 cover the wings first.

Description:
1. Forwards dump in the puck from above the blueline to a coach.
2. F1 skate hard from inside to outside with stick denying pass to middle.
3. F2 take away quick pass up the wall,
4. F3 take away rim.

If they make the first pass F2 pressure, D1 stand up, F3 come across, F1 pursue in passing lane and D2 cover the wide lane.

On a D to D F3 pressure, F2 come across and F1 finish and skate hard back thru the middle.

T4 - 1-2-2 Rotation - Pro W
https://youtu.be/xb2nPMUUROI

T4 - 5-5 Forecheck Practice U22 W
https://youtu.be/OyilaFeiqBE


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B6 - Puck Handling Skills Zig Zag - College W

Key Points:

Separate the movement of the upper and lower body by doing these exercises to loosen the shoulders.

Description:

1. Players line up in diagonal corners in the B6 Formation.

2. Skate in big arcs down the ice and perform different tasks with the puck.

a. Keep the hands and feet moving quickly.

b. Skate arcs with the puck only on the forehand side of the blade.

c. Skate arcs with the puck only on the backhand side of the blade.

d. Do heel to heel glides one way then the other.

e. Fake passes then protect the puck.

g. Fake shots.

http://www.hockeycoachingabcs.com/mediagallery/media.php?s=20080722082806653

https://youtu.be/2smrk45Apwg


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D200 - Jokers at Both Ends 1-1 to 3-3- U17 RB

Key Points:
Regroups and give and goes are stressed.

Description:
Each team has a Joker at each end. You must regroup with your defensive joker when you gain possession on the puck and pass to the offensive joker before shooting.

A. Coach dumps in puck. Play 20-30"

1. On possession regroup.
2. Make breakout pass.
3. Pass to low offensive joker.
4. Get open for a pass.
5. Try to score.
6. Jokers may pass to each other and should skate with the puck to the other side or slide sideways. Avoid passing when standing still.

On each turnover you must regroup.

http://hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=0&s=20090817103542544

https://youtu.be/j3vxxZvux4w


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D200 - Jokers in the Middle

Key Points:
Get open on transition to offense and cover pass receiver on transition to defense. Goalie control rebounds.

Description:
- Play 15-25".

- Pass to the teammate in the middle who can only shoot or pass.

- Defense ignores joker and covers the pass receiver.

Game works on offensive (role 2) and defensive support (role 4) and has intense battles.

http://www.hockeycoachingabcs.com/mediagallery/media.php?s=20110827123618880


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C1 Regroup and 1-1 or 2-1

Key Points:

- Both forward and D have quick feet.

- Forward pivot to face the puck and give a good target.

Description:

1. F get a pass from a F in the circle.

2. F skate and pass to D1.

3. D1 pivot and make outlet pass to F.

4. F skate and pass to D2.

5. D2 slide hard to middle .

6. D2 pass to F.

7. F attack 1-1 vs. D1.

9. Same on other side vs other net.

8. D2 replaces D1; D3 replaces D2.



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C1 1-1 or 2-1

Key Points:

- Defense practice a tight gap.

- Forwards attack with speed, protect the puck, shoot and follow the shot.

- Defense tie up the attackers stick after the shot on a 1-1.

- Forwards make the first pass early on a 2-1.

- Defense delay the attack and deny the best shot. Allow the goalie to play outside shots and take away the late pass across.

Description:

Done from both sides on the whistle.

1. D give and go with F then bank pass over the blue line.

2. F pick up the puck and attack vs D from the other side.


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C1 - C600 1-1, 2-1

Key Points:
Quick feet for both the F and D. Forwards face the puck, give a target and skate into the pass.

Description:
Full ice 1-1 and 2-1

1a. D get a pass from the circle.
1b. F get a pass from the boards and shoot then rebound.
2. D skate backward inside blue and pivot. F skate at D.
3. D pass to F and F attack 1-1 vs D
4. Do on both sides.
5. You can also do a 2-1.



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B6 Weave 3-2-1 Pucks - RB U17

Key Points:

This is an exercise to overload the nervous system.

Make eye contact before passing and make good firm passes.

Description:

1. Players are in 3 lines below the goal lines in each end.

2. Pass 2 pucks while filling the 3 lanes and then regroup with players at the far end and pass the 2 pucks back to the original end and then shoot both on the net, allowing the goalie to get set between shots.

3. Group at the opposite end leave after they have passed to the original group.

4. When the players are good with 2 pucks progress to passing 3 pucks.

* A good routine is to pass 3 pucks the first turn, then 2 pucks, then a 3 man weave with one puck, then add one defense and regroup with him, then add 2 defense and regoup with them and then add another regroup passing first time to one of the D and second time to the other.

https://youtu.be/9Qt343wrqq8

http://www.hockeycoachingabcs.com/mediagallery/media.php?f=0&sort=0&s=20210329161939180

https://www.facebook.com/518555930/videos/pcb.765414854368314/10159653370425931


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D7 Formation

Key Points:
The D7 Formation with 2 nets at each end is an effective way to utilize the ice with large groups or even with 2 teams sharing the rink. Use rink dividers like pads, wood, fire hose or simply put the nets in place.

Description:
In this diagram are some of the activities you can do when you divide the ice like this.
1. 1/4 ice transition games where the offense or defense gets either passive or active support or waits for a pass in the neutral zone.

2. Skill drills for shooting, passing, checking, skating or stickhandling.

3. 1/4 ice skill games with modified rules such as only skate backward, flat footed skating, scootering, on one leg only, sticks the opposite way etc.

4. 1/4 ice games with rules for good habits such as always face the puck, only 1" with the puck, only one timer shots, you must take at least 3 hard strides before passing or shooting, goals must come from give and goes, only forehand passes, only backhand passes, only saucer passes, you must use and escape move before a pass or shot. Keepaway games with points for consecutive passes etc.

https://www.facebook.com/518555930/videos/pcb.765386054371194/10159653285660931


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Daily Drill Section Four - Table of Contents

http://www.hockeycoachingabcs.com/forum/viewtopic.php?showtopic=449&topic=8089#8089

--------------------------------------------------------------

D5 - 3 Small Area Games

Key Points:

It is important to learn to protect the puck and to transition between playing roles quickly. i.e. when you pass you get open right away and not stand there or when you lose the puck you find someone to cover.

- Also hustle out when the whistle goes.

- Pass the puck to the coach or a teammate on the whistle instead of leaving it in the zone.

Description:

Game One; Tight low battles

1. Coach dump the puck in.

2. Players race in and battle for the loose puck and try to score.

3. When defenders regain the puck they must pass to the coach to go onto offense and they practice role 2 getting open and defenders role 4 covering away from the puck. No one checks the coach who is the joker who can shoot or pass back to the team who passed to him.

4. Play 20" and hustle out on the whistle and pass to the coach who dumps it in when everyone is out.

5. This is a great game to work on the cycle and low D zone coverage.


Game Two; Quick Shot Game or Power Play Game

Place the nets on the bluelines (or in a zone if only half ice). It is 3 on 3 with 2 players on each team in the offensive end and one in the defensive end.

1. Coach dumps the puck in the middle and they battle for the puck.

2. Play for about 20” with the coach putting in a new puck on goals or missed nets.

3. Keep score.

4. Rotate new players in on the whistle.


Game Three; Low Battle with Players Joining After a Give and Go

1. Coach dumps the puck in or shoots.

2. Players battle for the puck 1 on 1.

3. Teammates can join the attack when they make a give and go with the active players.

4. Play about 30 seconds.

5. As in all games keep score up to something like 3 for a win and play a 2 of 3 series.

D5 - 3 Small Area Games
https://www.facebook.com/518555930/videos/pcb.765386054371194/10159653303440931


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